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August 3, 2016 · Discuss on the GT Forum

What does game design say about mental illness?

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  • What does game design say about mental illness?
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# 2: Did you know that in the Halo series there are Marines commonly referred to as “AWOL,” “Suicidal,” and “Paranoid”? These are NPCs that seem to display symptoms of mental illness and are unique in that you can kill them without any repercussion whatsoever. Why do these characters exist? Who decided to put them there?! These characters were DESIGNED this way. This is our starting point for a discussion about mental health representation in games and the intentions of designers who choose to address these topics.

 

Visit us at http://www.HeadshotsPodcast.com.

 

Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona

The post What does game design say about mental illness? appeared first on Headshots: The Psychology and Gaming Podcast.

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